A tiny game about making a plan to capitalize on a short amount of time.

WARNING

I discovered some last minute bugs that I didn't have time to fix. If the game state seems incorrect, press [TAB] to go back to the level select so you can restart the level. This tends to be related to shuffling an existing strategy around, but if you manage to hit Execute on it the game will likely crash. Sorry about that!

NOTE

I basically ran out of time to actually make puzzles so there's still much I wish I could have done! If I were to revisit, I'd likely add:

  • A stomp AoE move
  • A taunt move to reinvigorate enemies
  • Playback for unsuccessful attempts
  • Sound controls

Still, I have the most fun making UIs and frameworks, so this was a lot of fun!

CREDITS

Game made by BunkSoft Interactive (Noah on everything but sound, Dan on sound)

Assets used:

Download

Download
Discombobulate Windows.zip 6.7 MB

Comments

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Feels like could be a great game, however I didn't really get how the feint works, maybe add a few hints?

Oh now I get it. For other players, feint is for luring nearby enemies into that position so you can attack without moving to them

Oh now I get it. For other players, feint is for luring nearby enemies into that position so you can attack without moving to them

Really love the animations and effects, feels smooth

The idea is cool. Really lacks on tutorial for the feint. As soon as I understood is pretty easy.